What is it like to fly in a Air Force simulator?

Pushing the control stick down, the F-16 fighter jet nosed over and pointed toward the Earth.

The ground rushed up at a dizzying rate, filling the windscreen canopy until the sky was nearly gone and only the mountainous desert loomed.

But this “jet” wasn’t going to crash.

A computer took over and pulled the hustling fighter plane out of the steep dive, leveling the wings in a G-inducing recovery. Two chevrons came together and “FLY-UP” in capital letters appeared on the windscreen, a signal the Auto Ground Collision Avoidance System (Auto GCAS) was about to prevent the jet from plunging into the desert.

My time as the pilot in the cockpit wasn’t in a real jet. I was sitting inside an F-16 flight simulator deep inside a place hidden behind push-button controlled doors with secret pass codes at the Air Force Research Laboratory at Wright-Patterson Air Force Base.

Since last year, the Air Force has installed the Auto Ground Collision Avoidance System, which was developed during years of research at AFRL, in 590 F-16s. Eventually, the Air Force would like to install the technology in the entire F-16 fleet and in the F-22 Raptor and the F-35 Joint Strike Fighter.

AFRL has credited the technology with saving the lives of two F-16 pilots and two jets since Auto GCAS was installed, according to Amy C. Burns, an AFRL researcher in charge of the program.

Researchers are working on a similar system to avoid mid-air collisions among the high-performance jets.

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